weatherless...................92.02597% balance.......................38.66617% offense.......................31.89162% semistall.....................12.89394% stall.........................10.29936% voltturn...................... 8.56141% hail.......................... 6.45575% hyperoffense.................. 6.24891% trickroom..................... 1.02323% dragmag....................... 0.91074% rain.......................... 0.78990% sun........................... 0.62146% sunoffense.................... 0.57023% monotype...................... 0.28169% monoice....................... 0.27654% hailoffense................... 0.24475% tricksun...................... 0.14397% sand.......................... 0.11018% rainoffense................... 0.02620% hailstall..................... 0.02398% tailwind...................... 0.01136% choice........................ 0.00792% mononormal.................... 0.00199% monobug....................... 0.00178% multiweather.................. 0.00164% sandoffense................... 0.00146% monopoison.................... 0.00058% monoflying.................... 0.00028% monofairy..................... 0.00024% monorock...................... 0.00014% monoghost..................... 0.00011% monowater..................... 0.00010% monograss..................... 0.00002% trickhail..................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.338) -2.0| |### -1.5|### |##### -1.0|########### |############## -0.5|################# |####################### 0.0|########################### |#################### +0.5|############################ |############################## +1.0|############### |######## +1.5|################## |####### +2.0|########### | +2.5|# |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%