weatherless...................99.30432% balance.......................58.65897% offense.......................21.58082% semistall.....................14.92007% stall......................... 4.52931% batonpass..................... 4.45530% monotype...................... 0.84369% sun........................... 0.44405% hyperoffense.................. 0.31083% rain.......................... 0.17762% voltturn...................... 0.14802% monofire...................... 0.13321% monoground.................... 0.11841% monopoison.................... 0.10361% monobug....................... 0.10361% monowater..................... 0.08881% dragmag....................... 0.07401% monorock...................... 0.07401% mononormal.................... 0.07401% sand.......................... 0.07401% monofighting.................. 0.05921% monoice....................... 0.05921% monopsychic................... 0.04440% trapper....................... 0.04440% monoflying.................... 0.04440% monodragon.................... 0.02960% monograss..................... 0.01480% monodark...................... 0.01480% monosteel..................... 0.01480% monoelectric.................. 0.01480% Stalliness (mean: 0.470) -1.0|# |## -0.5|###### |################ 0.0|########################### |############################## +0.5|############################ |################### +1.0|################### |########## +1.5|####### |### +2.0|#### more negative = more offensive, more positive = more stall one # = 0.58%