weatherless...................99.36563% balance.......................56.43064% offense.......................22.76650% semistall.....................15.41808% stall......................... 5.01522% batonpass..................... 4.74755% sun........................... 0.54699% monotype...................... 0.43683% hyperoffense.................. 0.36956% voltturn...................... 0.10967% dragmag....................... 0.10564% monoground.................... 0.07322% monopoison.................... 0.06090% monowater..................... 0.05851% monoice....................... 0.05360% monofire...................... 0.04727% rain.......................... 0.04656% monobug....................... 0.04559% sand.......................... 0.04082% monofighting.................. 0.03648% mononormal.................... 0.03581% monorock...................... 0.02756% trapper....................... 0.02436% monoflying.................... 0.01993% monodragon.................... 0.01735% monoelectric.................. 0.01687% monopsychic................... 0.00665% monodark...................... 0.00656% monosteel..................... 0.00060% monograss..................... 0.00003% Stalliness (mean: 0.472) -1.0|# |### -0.5|###### |################## 0.0|############################## |############################# +0.5|############################## |#################### +1.0|#################### |########### +1.5|####### |### +2.0|##### more negative = more offensive, more positive = more stall one # = 0.54%