weatherless...................99.04966% balance.......................53.05586% offense.......................23.71646% semistall.....................16.39178% stall......................... 6.27012% batonpass..................... 2.87844% sun........................... 0.89758% hyperoffense.................. 0.56578% dragmag....................... 0.16415% sand.......................... 0.04381% rain.......................... 0.00896% monotype...................... 0.00887% monobug....................... 0.00546% monoice....................... 0.00066% monoelectric.................. 0.00063% monofire...................... 0.00055% monowater..................... 0.00054% monoground.................... 0.00043% monofighting.................. 0.00038% monorock...................... 0.00026% monosteel..................... 0.00002% voltturn...................... 0.00002% monopsychic................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.487) -1.0|# |#### -0.5|###### |#################### 0.0|############################## |########################### +0.5|############################# |################ +1.0|###################### |########## +1.5|######## |#### +2.0|####### more negative = more offensive, more positive = more stall one # = 0.54%