weatherless...................97.97372% balance.......................52.71339% offense.......................21.02245% semistall.....................17.28627% stall......................... 8.69797% sun........................... 1.97056% batonpass..................... 1.14962% hyperoffense.................. 0.27992% sand.......................... 0.05527% monotype...................... 0.00048% monobug....................... 0.00047% rain.......................... 0.00045% monofire...................... 0.00001% dragmag....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% voltturn...................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.579) -1.0|# |#### -0.5|####### |######### 0.0|############################## |########################### +0.5|######################### |################### +1.0|##################### |######### +1.5|############ |#### +2.0|########## more negative = more offensive, more positive = more stall one # = 0.56%