weatherless...................61.18837% balance.......................38.68127% sand..........................37.68179% offense.......................37.61805% semistall..................... 9.92236% hyperoffense.................. 9.05904% batonpass..................... 5.86361% stall......................... 4.71928% dragmag....................... 2.56098% sandoffense................... 1.73822% sandstall..................... 1.67159% monotype...................... 1.11536% sun........................... 0.62286% rain.......................... 0.61707% choice........................ 0.31578% rainoffense................... 0.30129% sunoffense.................... 0.25494% trapper....................... 0.15065% monowater..................... 0.13616% monofighting.................. 0.13616% multiweather.................. 0.13326% monosteel..................... 0.12168% mononormal.................... 0.09850% monopsychic................... 0.09271% monoflying.................... 0.07532% monopoison.................... 0.07243% monobug....................... 0.07243% monoice....................... 0.06663% monorock...................... 0.06084% monoground.................... 0.06084% monofire...................... 0.04346% voltturn...................... 0.03766% monoghost..................... 0.03766% monograss..................... 0.03476% hail.......................... 0.02318% monoelectric.................. 0.02028% monofairy..................... 0.01159% monodark...................... 0.01159% monodragon.................... 0.00869% rainstall..................... 0.00290% Stalliness (mean: 0.098) -2.0|### |# -1.5|#### |####### -1.0|############## |################### -0.5|################### |############################ 0.0|############################# |############################## +0.5|####################### |################## +1.0|############ |############ +1.5|####### |##### +2.0|#### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.42%