sand..........................63.52917% balance.......................40.13639% offense.......................39.59846% weatherless...................35.53809% semistall.....................10.71021% hyperoffense.................. 6.11059% batonpass..................... 5.22710% stall......................... 3.44435% sandstall..................... 2.15549% dragmag....................... 1.33200% sandoffense................... 0.85686% rain.......................... 0.81719% rainoffense................... 0.28424% choice........................ 0.24174% trapper....................... 0.15749% sun........................... 0.11618% monotype...................... 0.03748% sunoffense.................... 0.02625% monoice....................... 0.01421% monoflying.................... 0.00595% monoghost..................... 0.00589% monofighting.................. 0.00498% monowater..................... 0.00253% monosteel..................... 0.00176% monopsychic................... 0.00153% multiweather.................. 0.00064% monograss..................... 0.00046% voltturn...................... 0.00018% monodark...................... 0.00007% monofire...................... 0.00006% monorock...................... 0.00004% monoground.................... 0.00001% monoelectric.................. 0.00001% mononormal.................... 0.00000% hail.......................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.150) -2.0| | -1.5|# |######## -1.0|######### |############### -0.5|#################### |############################## 0.0|#################### |############################ +0.5|################# |################### +1.0|############### |########## +1.5|######## |### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%