sand..........................40.85014% balance.......................37.75990% offense.......................30.14503% weatherless...................28.95438% rain..........................24.72603% hyperoffense..................19.20321% semistall..................... 8.77187% voltturn...................... 5.18943% sun........................... 4.27786% stall......................... 4.11999% dragmag....................... 2.93761% rainoffense................... 2.43483% choice........................ 2.30972% rainstall..................... 1.90483% hail.......................... 1.76255% sandstall..................... 1.42131% sandoffense................... 1.00993% multiweather.................. 0.56360% sunstall...................... 0.35263% monotype...................... 0.33480% sunoffense.................... 0.17446% monowater..................... 0.10113% monodragon.................... 0.06829% trickroom..................... 0.06692% monopsychic................... 0.06442% hailoffense................... 0.05310% monobug....................... 0.05024% gravity....................... 0.03143% monoflying.................... 0.02554% trickrain..................... 0.01900% tricksun...................... 0.01816% monofire...................... 0.01367% hailstall..................... 0.01067% trapper....................... 0.01018% monodark...................... 0.00524% tricksand..................... 0.00482% monoice....................... 0.00250% monorock...................... 0.00212% monograss..................... 0.00062% monoground.................... 0.00049% monopoison.................... 0.00045% monoghost..................... 0.00027% monofighting.................. 0.00008% monoelectric.................. 0.00007% tailwind...................... 0.00007% monosteel..................... 0.00005% mononormal.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.069) -2.0|######## |####### -1.5|######## |################## -1.0|################# |######################### -0.5|################ |################### 0.0|############################ |############################## +0.5|######################## |######################## +1.0|########### |############# +1.5|###### |#### +2.0|## |## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.38%