sand..........................48.86627% balance.......................37.13947% offense.......................25.35926% weatherless...................24.46238% rain..........................22.00500% hyperoffense..................19.31620% semistall.....................13.76865% voltturn...................... 4.66244% stall......................... 4.41643% sun........................... 3.57504% dragmag....................... 2.59141% rainoffense................... 2.53557% rainstall..................... 2.22549% hail.......................... 1.40801% sandstall..................... 1.28572% sandoffense................... 1.08306% choice........................ 1.04489% sunstall...................... 0.60744% multiweather.................. 0.31668% monotype...................... 0.12282% hailoffense................... 0.06874% monobug....................... 0.06651% sunoffense.................... 0.03931% monowater..................... 0.03060% monodragon.................... 0.01117% hailstall..................... 0.00721% trickroom..................... 0.00685% monopsychic................... 0.00663% monoflying.................... 0.00579% gravity....................... 0.00288% trickrain..................... 0.00229% tricksun...................... 0.00229% monofire...................... 0.00176% tricksand..................... 0.00134% trapper....................... 0.00055% monorock...................... 0.00015% monoice....................... 0.00013% monodark...................... 0.00008% monopoison.................... 0.00001% monoground.................... 0.00001% monograss..................... 0.00000% monoghost..................... 0.00000% monofighting.................. 0.00000% monoelectric.................. 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.021) -2.0|########### |######## -1.5|####### |################## -1.0|#################### |######################## -0.5|############ |################## 0.0|############################## |############################# +0.5|############################## |########################### +1.0|############# |######################### +1.5|########## |#### +2.0|## |#### +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.34%