weatherless...................74.20456% balance.......................50.01919% offense.......................28.14965% sand..........................24.27429% semistall.....................11.29154% hyperoffense.................. 8.44736% voltturn...................... 4.85553% sun........................... 3.31817% multiweather.................. 2.13555% stall......................... 2.09227% choice........................ 2.07094% dragmag....................... 0.70958% trickroom..................... 0.66594% sandoffense................... 0.44701% rain.......................... 0.32791% sandstall..................... 0.30712% monotype...................... 0.08307% sunoffense.................... 0.06424% mononormal.................... 0.04906% hail.......................... 0.01061% monowater..................... 0.00772% monosteel..................... 0.00651% monoice....................... 0.00467% monoflying.................... 0.00276% monofire...................... 0.00250% monodark...................... 0.00224% monobug....................... 0.00178% monoelectric.................. 0.00151% monograss..................... 0.00137% monofairy..................... 0.00096% monorock...................... 0.00084% monopsychic................... 0.00074% rainstall..................... 0.00046% rainoffense................... 0.00023% monoground.................... 0.00021% monopoison.................... 0.00011% monodragon.................... 0.00007% monoghost..................... 0.00003% sunstall...................... 0.00001% monofighting.................. 0.00001% gravity....................... 0.00001% tricksand..................... 0.00000% tailwind...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.179) |## -1.5|##### |####### -1.0|##### |######## -0.5|############# |################### 0.0|############################## |######################### +0.5|#################### |############################# +1.0|########### |############# +1.5|### |# +2.0|## | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%