offense.......................78.12500% weatherless...................53.12500% sun...........................28.12500% rain.......................... 9.37500% hyperoffense.................. 9.37500% sand.......................... 9.37500% balance....................... 9.37500% monotype...................... 6.25000% semistall..................... 3.12500% dragmag....................... 3.12500% monodragon.................... 3.12500% sandoffense................... 3.12500% sunoffense.................... 3.12500% monodark...................... 3.12500% monorock...................... 3.12500% Stalliness (mean: -0.461) |######## -1.2| | -0.8|################ |########### -0.4|############################## |### 0.0|######## |### +0.4| |### +0.8|### | more negative = more offensive, more positive = more stall one # = 1.15%