weatherless...................92.17743% offense.......................52.64380% hyperoffense..................22.73513% balance.......................20.69731% sun........................... 4.46137% monotype...................... 2.50466% sand.......................... 2.46784% semistall..................... 2.35439% stall......................... 1.56936% hail.......................... 1.02300% sunoffense.................... 0.95916% monoflying.................... 0.53533% monofairy..................... 0.35981% monobug....................... 0.33080% sandoffense................... 0.25032% monosteel..................... 0.24707% multiweather.................. 0.23417% monopsychic................... 0.21944% mononormal.................... 0.21655% monoelectric.................. 0.21492% monowater..................... 0.18559% monofighting.................. 0.17323% monodragon.................... 0.13728% monodark...................... 0.13612% monofire...................... 0.11667% rain.......................... 0.10526% sunstall...................... 0.08232% monorock...................... 0.07583% monoground.................... 0.06988% monograss..................... 0.06575% rainoffense................... 0.06104% monoghost..................... 0.05569% sandstall..................... 0.04874% monopoison.................... 0.04381% monoice....................... 0.03024% hailoffense................... 0.01863% hailstall..................... 0.01763% dragmag....................... 0.00785% rainstall..................... 0.00086% trapper....................... 0.00029% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.448) | -2.0|## |############# -1.0|###################### |############################## 0.0|##################### |######### +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.97%