weatherless...................93.64502% offense.......................55.50969% balance.......................21.23117% hyperoffense..................18.93568% sun........................... 4.88446% monotype...................... 3.05997% semistall..................... 2.97257% stall......................... 1.35089% sunoffense.................... 1.02740% sand.......................... 0.93242% monoflying.................... 0.81265% hail.......................... 0.47883% monopsychic................... 0.36578% monowater..................... 0.35498% monosteel..................... 0.31933% mononormal.................... 0.29216% monodragon.................... 0.29057% monoelectric.................. 0.28674% monofire...................... 0.27981% monofairy..................... 0.26634% monofighting.................. 0.23563% monobug....................... 0.17314% rain.......................... 0.14140% monodark...................... 0.12484% sunstall...................... 0.11374% monorock...................... 0.10898% monoground.................... 0.09892% rainoffense................... 0.08308% multiweather.................. 0.08182% monograss..................... 0.05925% monoghost..................... 0.05013% monopoison.................... 0.04705% sandstall..................... 0.04278% monoice....................... 0.03907% sandoffense................... 0.03726% hailoffense................... 0.01535% hailstall..................... 0.01094% dragmag....................... 0.00832% trapper....................... 0.00035% rainstall..................... 0.00018% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.408) | -2.0|## |######### -1.0|##################### |############################## 0.0|#################### |######### +1.0|##### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.01%