weatherless...................59.25325% balance.......................35.82359% offense.......................35.04065% voltturn......................28.01594% rain..........................19.52679% sun...........................17.88393% stall.........................14.54792% hyperoffense.................. 7.66493% semistall..................... 6.92291% hail.......................... 3.79987% sunstall...................... 1.23135% trickroom..................... 0.97288% multiweather.................. 0.92050% rainstall..................... 0.63199% sunoffense.................... 0.60992% sand.......................... 0.50057% monotype...................... 0.38059% choice........................ 0.35124% hailoffense................... 0.21180% monoelectric.................. 0.13410% sandoffense................... 0.12998% monoghost..................... 0.08148% monofighting.................. 0.03992% monobug....................... 0.03660% rainoffense................... 0.02795% monoice....................... 0.02362% trickrain..................... 0.02130% monorock...................... 0.01917% monofire...................... 0.01754% dragmag....................... 0.01437% allweather.................... 0.00969% monopoison.................... 0.00823% mononormal.................... 0.00527% monodark...................... 0.00515% monowater..................... 0.00384% monofairy..................... 0.00234% monoflying.................... 0.00226% monopsychic................... 0.00090% tailwind...................... 0.00071% tricksun...................... 0.00069% monosteel..................... 0.00014% monograss..................... 0.00002% trapper....................... 0.00000% monodragon.................... 0.00000% tricksand..................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.311) -2.0|# |####### -1.5|## |### -1.0|### |############## -0.5|############## |############## 0.0|############################## |############# +0.5|############## |################## +1.0|## |### +1.5|######## |###### +2.0|######### |## +2.5| |####### +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.59%