weatherless...................50.89997% offense.......................45.35046% sun...........................35.34159% hyperoffense..................23.53182% balance.......................22.65410% rain..........................21.71741% multiweather..................12.15823% sunoffense.................... 5.47366% batonpass..................... 4.71344% monotype...................... 4.67861% semistall..................... 4.59366% stall......................... 3.86996% sand.......................... 3.27257% rainoffense................... 1.82484% monopsychic................... 1.24390% hail.......................... 1.06877% mononormal.................... 0.69645% voltturn...................... 0.67197% monoflying.................... 0.66885% choice........................ 0.66548% trickroom..................... 0.51069% sandstall..................... 0.41704% sunstall...................... 0.37901% monoghost..................... 0.37551% monofighting.................. 0.35217% monodragon.................... 0.35206% monowater..................... 0.30491% monobug....................... 0.25314% rainstall..................... 0.23417% monofairy..................... 0.22901% sandoffense................... 0.22660% dragmag....................... 0.21593% monosteel..................... 0.20451% monograss..................... 0.20306% monodark...................... 0.18908% monoground.................... 0.17091% monoelectric.................. 0.14199% monoice....................... 0.13919% monorock...................... 0.13310% monofire...................... 0.12636% trapper....................... 0.11824% hailoffense................... 0.09771% tricksun...................... 0.09533% monopoison.................... 0.07224% trickrain..................... 0.05704% tailwind...................... 0.04782% swagplay...................... 0.04595% gravity....................... 0.00763% tricksand..................... 0.00569% hailstall..................... 0.00484% trickhail..................... 0.00171% allweather.................... 0.00164% fear.......................... 0.00003% trickfear..................... 0.00001% Stalliness (mean: -0.312) |## -2.0|## |############ -1.0|######################## |############################## 0.0|####################### |############# +1.0|####### |### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%