weatherless...................42.46320% sun...........................41.05261% offense.......................40.16821% balance.......................23.80754% rain..........................23.42945% hyperoffense..................22.95879% multiweather..................11.23118% semistall..................... 6.63064% stall......................... 6.43482% sunoffense.................... 5.91101% sand.......................... 3.99614% monotype...................... 3.65127% batonpass..................... 3.25507% monopsychic................... 2.47736% rainoffense................... 2.22321% sandstall..................... 0.92266% sunstall...................... 0.46476% hail.......................... 0.31200% trickroom..................... 0.31134% choice........................ 0.28605% monoflying.................... 0.25057% voltturn...................... 0.24468% rainstall..................... 0.23307% mononormal.................... 0.23123% monoghost..................... 0.18542% monodragon.................... 0.17639% monofighting.................. 0.15121% trickrain..................... 0.13028% tricksun...................... 0.12635% dragmag....................... 0.12340% monowater..................... 0.10936% monoice....................... 0.09407% trapper....................... 0.08611% monofairy..................... 0.06772% sandoffense................... 0.06471% monobug....................... 0.05849% monoground.................... 0.05815% monograss..................... 0.05799% monodark...................... 0.05735% monosteel..................... 0.05054% monoelectric.................. 0.03958% monorock...................... 0.03777% monofire...................... 0.03380% hailoffense................... 0.02839% swagplay...................... 0.01882% tailwind...................... 0.01504% monopoison.................... 0.01248% gravity....................... 0.00896% tricksand..................... 0.00279% hailstall..................... 0.00022% allweather.................... 0.00005% trickhail..................... 0.00005% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.163) |## -2.0|### |############# -1.0|######################## |############################## 0.0|######################### |################ +1.0|########## |##### +2.0|## |# +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.74%