weatherless...................83.13105% offense.......................39.19857% balance.......................39.19136% hyperoffense.................. 9.15763% semistall..................... 8.67703% voltturn...................... 8.62924% sun........................... 7.98543% rain.......................... 7.30194% monotype...................... 6.09006% stall......................... 3.77541% batonpass..................... 3.77450% sand.......................... 2.09374% multiweather.................. 1.67445% hail.......................... 1.37779% mononormal.................... 1.25967% monobug....................... 1.05138% monopsychic................... 1.03605% monoghost..................... 0.96662% monoflying.................... 0.68439% dragmag....................... 0.56266% choice........................ 0.55004% monodragon.................... 0.54733% sunoffense.................... 0.50766% monowater..................... 0.45806% monorock...................... 0.36609% monosteel..................... 0.33273% monograss..................... 0.25879% rainoffense................... 0.25067% monodark...................... 0.21911% monofairy..................... 0.20919% monoelectric.................. 0.19567% monofire...................... 0.18395% rainstall..................... 0.18034% monoground.................... 0.17763% monopoison.................... 0.16772% trickroom..................... 0.15149% monoice....................... 0.14607% trapper....................... 0.11632% sunstall...................... 0.10730% monofighting.................. 0.09378% hailoffense................... 0.08115% fear.......................... 0.07935% sandstall..................... 0.06673% hailstall..................... 0.06041% allweather.................... 0.05140% sandoffense................... 0.04418% tricksun...................... 0.03607% tricksand..................... 0.00992% trickrain..................... 0.00902% trickhail..................... 0.00812% gravity....................... 0.00631% tailwind...................... 0.00541% Stalliness (mean: 0.060) |# -2.0|# |#### -1.0|############# |######################## 0.0|############################## |######################### +1.0|############## |###### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%