weatherless...................84.30810% balance.......................49.66215% offense.......................26.98404% voltturn......................24.21532% semistall.....................13.91212% sun........................... 8.72646% hyperoffense.................. 5.05169% stall......................... 4.39000% rain.......................... 4.35345% sand.......................... 2.64361% monotype...................... 2.02209% multiweather.................. 0.76020% hail.......................... 0.73178% mononormal.................... 0.63702% batonpass..................... 0.62509% monopsychic................... 0.32078% sunoffense.................... 0.29664% dragmag....................... 0.29632% rainoffense................... 0.27177% monograss..................... 0.27101% monobug....................... 0.20457% sunstall...................... 0.18417% monoghost..................... 0.18196% choice........................ 0.17068% hailstall..................... 0.15550% monowater..................... 0.14134% monoflying.................... 0.13969% sandstall..................... 0.12967% rainstall..................... 0.10805% monosteel..................... 0.10322% monodragon.................... 0.10147% monopoison.................... 0.08903% monorock...................... 0.05195% trickroom..................... 0.05128% monodark...................... 0.04822% monofairy..................... 0.04550% monoelectric.................. 0.03712% tricksun...................... 0.03068% monoice....................... 0.02333% monofire...................... 0.02135% monoground.................... 0.02002% sandoffense................... 0.00943% fear.......................... 0.00855% hailoffense................... 0.00735% monofighting.................. 0.00548% trapper....................... 0.00472% tailwind...................... 0.00336% tricksand..................... 0.00232% gravity....................... 0.00199% allweather.................... 0.00076% trickrain..................... 0.00022% trickhail..................... 0.00021% Stalliness (mean: 0.322) | -2.0| |## -1.0|##### |############## 0.0|################### |############################## +1.0|################# |####### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 1.01%