weatherless...................84.65043% balance.......................55.58981% voltturn......................31.16853% offense.......................18.16416% semistall.....................17.12048% sun...........................10.19082% stall......................... 5.23848% hyperoffense.................. 3.88707% sand.......................... 2.42323% rain.......................... 2.34279% monotype...................... 1.91793% hail.......................... 1.49444% multiweather.................. 1.10168% mononormal.................... 0.80995% monograss..................... 0.42906% hailstall..................... 0.42607% choice........................ 0.35981% sunstall...................... 0.25883% monopsychic................... 0.22514% batonpass..................... 0.21554% monobug....................... 0.15178% dragmag....................... 0.14513% monoghost..................... 0.12174% sandstall..................... 0.10145% sunoffense.................... 0.10144% monopoison.................... 0.09364% monowater..................... 0.09316% monoflying.................... 0.08654% monodragon.................... 0.04948% rainstall..................... 0.04575% rainoffense................... 0.02708% monoelectric.................. 0.02700% monosteel..................... 0.02304% monodark...................... 0.01157% trickroom..................... 0.00980% monofairy..................... 0.00949% tricksun...................... 0.00687% monorock...................... 0.00429% monofire...................... 0.00294% monoground.................... 0.00273% hailoffense................... 0.00175% monoice....................... 0.00164% sandoffense................... 0.00124% monofighting.................. 0.00064% tricksand..................... 0.00051% tailwind...................... 0.00045% trapper....................... 0.00017% gravity....................... 0.00005% allweather.................... 0.00001% fear.......................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.470) | -2.0| |## -1.0|### |######### 0.0|############ |############################## +1.0|############### |######## +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 1.21%