weatherless...................79.44079% offense.......................41.50751% balance.......................37.75139% monotype......................12.41190% hyperoffense.................. 9.83806% semistall..................... 8.09615% hail.......................... 7.35413% sand.......................... 7.00533% sun........................... 4.39325% voltturn...................... 3.22182% rain.......................... 3.12933% stall......................... 2.80689% monoelectric.................. 1.34144% multiweather.................. 1.29700% hailoffense................... 1.19985% monopoison.................... 0.99936% monosteel..................... 0.71567% dragmag....................... 0.70792% monowater..................... 0.66400% monoground.................... 0.66142% monofairy..................... 0.63920% monofire...................... 0.63196% monobug....................... 0.63145% monorock...................... 0.63145% monopsychic................... 0.62576% mononormal.................... 0.62266% monoflying.................... 0.61904% monoghost..................... 0.61801% monodark...................... 0.61543% monofighting.................. 0.60819% monodragon.................... 0.60664% monoice....................... 0.59631% monograss..................... 0.58391% choice........................ 0.52862% sandstall..................... 0.29609% sunstall...................... 0.19584% sandoffense................... 0.18344% sunoffense.................... 0.14727% rainstall..................... 0.12143% trickroom..................... 0.05994% rainoffense................... 0.05736% hailstall..................... 0.03152% trapper....................... 0.00878% tricksand..................... 0.00103% Stalliness (mean: 0.004) |### -1.5|##### |########## -1.0|############### |###################### -0.5|########################### |############################## 0.0|############################## |############################ +0.5|######################## |################### +1.0|############## |######### +1.5|###### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%