weatherless...................79.27213% offense.......................41.74568% balance.......................37.52409% monotype......................12.41848% hyperoffense..................10.05156% semistall..................... 7.94905% hail.......................... 7.51522% sand.......................... 6.95068% sun........................... 4.45262% voltturn...................... 3.25167% rain.......................... 3.16643% stall......................... 2.72962% multiweather.................. 1.33610% hailoffense................... 1.29279% monoelectric.................. 1.27234% monopoison.................... 1.02125% monosteel..................... 0.76278% dragmag....................... 0.74053% monoflying.................... 0.66665% monoghost..................... 0.66160% monobug....................... 0.65892% monofire...................... 0.65391% monopsychic................... 0.64996% monofairy..................... 0.64911% monofighting.................. 0.62973% mononormal.................... 0.61296% monoground.................... 0.61124% monorock...................... 0.60864% monodark...................... 0.60590% monoice....................... 0.60558% monodragon.................... 0.59628% monowater..................... 0.58362% monograss..................... 0.56803% choice........................ 0.55258% sandstall..................... 0.29667% sunstall...................... 0.20070% sandoffense................... 0.19277% sunoffense.................... 0.15559% rainstall..................... 0.11881% trickroom..................... 0.05858% rainoffense................... 0.05824% hailstall..................... 0.02102% trapper....................... 0.00999% tricksand..................... 0.00033% Stalliness (mean: -0.004) |### -1.5|##### |########## -1.0|################ |###################### -0.5|########################### |############################## 0.0|############################## |############################ +0.5|######################## |################### +1.0|############# |######### +1.5|###### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%