weatherless...................67.67231% offense.......................48.97448% balance.......................43.10756% sun...........................10.41021% rain..........................10.20749% sand.......................... 8.57381% hail.......................... 7.02361% trickroom..................... 4.13785% semistall..................... 4.00668% multiweather.................. 3.63701% hyperoffense.................. 2.93346% monotype...................... 2.43263% voltturn...................... 1.43096% tailwind...................... 1.22824% stall......................... 0.97782% tricksun...................... 0.76318% dragmag....................... 0.38159% monoice....................... 0.33389% monosteel..................... 0.27427% monograss..................... 0.22657% monoground.................... 0.21464% monoghost..................... 0.17887% monodragon.................... 0.17887% monowater..................... 0.16694% trickhail..................... 0.16694% monodark...................... 0.15502% monopsychic................... 0.13117% swagplay...................... 0.11925% monoelectric.................. 0.11925% mononormal.................... 0.10732% monopoison.................... 0.09540% hailstall..................... 0.09540% rainoffense................... 0.08347% trickrain..................... 0.08347% monofire...................... 0.08347% gravity....................... 0.07155% monobug....................... 0.05962% trapper....................... 0.05962% monofairy..................... 0.04770% monoflying.................... 0.04770% sandoffense................... 0.03577% hailoffense................... 0.03577% tricksand..................... 0.03577% sunstall...................... 0.02385% batonpass..................... 0.02385% sunoffense.................... 0.02385% rainstall..................... 0.02385% monorock...................... 0.01192% Stalliness (mean: -0.020) -2.0| | -1.5|# |## -1.0|##### |########### -0.5|################### |####################### 0.0|############################## |######################### +0.5|############## |###### +1.0|##### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.69%