offense.......................63.35387% sand..........................39.92297% hail..........................35.80173% balance.......................35.49464% weatherless...................34.25962% multiweather..................32.39039% rain..........................18.67945% trickroom..................... 4.05373% sun........................... 3.72663% tailwind...................... 1.66875% dragmag....................... 0.68306% voltturn...................... 0.66169% tricksun...................... 0.63843% stall......................... 0.54070% semistall..................... 0.47017% monotype...................... 0.41514% hyperoffense.................. 0.14062% monofire...................... 0.09432% monodragon.................... 0.07905% monobug....................... 0.05786% monowater..................... 0.05622% sunoffense.................... 0.05419% monoground.................... 0.04618% swagplay...................... 0.03323% monodark...................... 0.03323% trickhail..................... 0.03128% monoice....................... 0.02104% monograss..................... 0.01416% hailstall..................... 0.01177% monosteel..................... 0.01080% gravity....................... 0.00608% monoghost..................... 0.00117% sandoffense................... 0.00089% monopoison.................... 0.00057% monoelectric.................. 0.00034% monopsychic................... 0.00015% monofairy..................... 0.00003% trickrain..................... 0.00002% hailoffense................... 0.00001% batonpass..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.255) -2.0| | -1.5| | -1.0| |############################## -0.5|####### |######## 0.0|###################### |############## +0.5|### |## +1.0|# | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.13%