weatherless...................75.51834% offense.......................45.30241% balance.......................32.71901% sun...........................15.15793% hyperoffense..................14.95628% voltturn...................... 9.18379% semistall..................... 5.93093% rain.......................... 3.75120% hail.......................... 3.29069% sand.......................... 2.61862% monotype...................... 1.84941% trickroom..................... 1.82639% hailoffense................... 1.28603% stall......................... 1.09137% sunoffense.................... 0.85970% monoghost..................... 0.61100% choice........................ 0.39587% multiweather.................. 0.33678% monograss..................... 0.32738% monobug....................... 0.27007% tailwind...................... 0.23305% monofighting.................. 0.14658% monoice....................... 0.12032% monorock...................... 0.10253% sandoffense................... 0.08812% monosteel..................... 0.07673% monopoison.................... 0.07357% sunstall...................... 0.07255% monoelectric.................. 0.07205% trickrain..................... 0.06082% monoflying.................... 0.05229% monowater..................... 0.04164% mononormal.................... 0.04046% monoground.................... 0.03419% hailstall..................... 0.03293% monodark...................... 0.02510% monodragon.................... 0.01363% dragmag....................... 0.01279% monopsychic................... 0.01279% monofairy..................... 0.00764% Stalliness (mean: -0.163) |### -1.5|##### |######## -1.0|########################### |#################### -0.5|############################## |############################ 0.0|######################## |########################## +0.5|################ |############## +1.0|######## |#### +1.5|##### | +2.0| | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%