weatherless...................89.99553% offense.......................69.19359% balance.......................29.18912% rain.......................... 3.22813% sun........................... 3.21324% hail.......................... 2.35621% sand.......................... 1.54583% hyperoffense.................. 1.52796% multiweather.................. 0.33547% dragmag....................... 0.28733% tailwind...................... 0.12605% semistall..................... 0.08883% rainoffense................... 0.04020% sunoffense.................... 0.03970% gravity....................... 0.02729% voltturn...................... 0.01638% hailoffense................... 0.01191% trickroom..................... 0.00794% trapper....................... 0.00744% sandoffense................... 0.00596% monotype...................... 0.00298% monowater..................... 0.00199% batonpass..................... 0.00099% mononormal.................... 0.00099% hailstall..................... 0.00050% stall......................... 0.00050% Stalliness (mean: -0.198) |# -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%