weatherless...................90.03022% offense.......................69.12912% balance.......................29.25980% rain.......................... 3.21442% sun........................... 3.20660% hail.......................... 2.33238% sand.......................... 1.54978% hyperoffense.................. 1.52174% multiweather.................. 0.33006% dragmag....................... 0.29191% tailwind...................... 0.12836% semistall..................... 0.08873% rainoffense................... 0.04147% sunoffense.................... 0.03943% gravity....................... 0.03034% voltturn...................... 0.01815% hailoffense................... 0.00990% trickroom..................... 0.00987% trapper....................... 0.00903% sandoffense................... 0.00482% monotype...................... 0.00289% monowater..................... 0.00154% mononormal.................... 0.00135% batonpass..................... 0.00107% hailstall..................... 0.00060% stall......................... 0.00060% Stalliness (mean: -0.197) |# -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |##################### -0.4|########################## |############################## -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%