weatherless...................90.04094% offense.......................68.97180% balance.......................29.36051% sun........................... 3.27661% rain.......................... 3.18280% hail.......................... 2.25066% sand.......................... 1.57288% hyperoffense.................. 1.57279% multiweather.................. 0.31788% dragmag....................... 0.31122% tailwind...................... 0.10351% semistall..................... 0.09490% rainoffense................... 0.03813% gravity....................... 0.03398% voltturn...................... 0.02905% sunoffense.................... 0.02736% trickroom..................... 0.01730% trapper....................... 0.00986% hailoffense................... 0.00399% monotype...................... 0.00078% monowater..................... 0.00066% sandoffense................... 0.00027% mononormal.................... 0.00012% batonpass..................... 0.00000% hailstall..................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.197) |# -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################ |##################### -0.4|########################## |############################## -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################# |############ +0.4|######### |##### |#### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%