weatherless...................60.25085% balance.......................44.54089% offense.......................43.80141% sun...........................13.94739% rain..........................10.88783% trickroom.....................10.30126% sand..........................10.07983% hail.......................... 7.25376% hyperoffense.................. 5.12839% semistall..................... 4.98283% monotype...................... 4.51726% tailwind...................... 3.57540% voltturn...................... 2.81068% multiweather.................. 2.23345% stall......................... 1.54648% trickhail..................... 1.05681% sunoffense.................... 0.91392% tricksun...................... 0.85530% tricksand..................... 0.80134% monowater..................... 0.58900% choice........................ 0.58460% monofire...................... 0.58057% sandoffense................... 0.53828% monopsychic................... 0.47929% monoice....................... 0.45287% monoelectric.................. 0.44504% trickrain..................... 0.35886% monosteel..................... 0.27732% monopoison.................... 0.26740% rainoffense................... 0.26580% monograss..................... 0.22528% monobug....................... 0.17622% monoflying.................... 0.17335% monodark...................... 0.16970% sandstall..................... 0.15237% mononormal.................... 0.12421% rainstall..................... 0.11842% monoghost..................... 0.11730% monofairy..................... 0.11497% batonpass..................... 0.11380% monodragon.................... 0.09824% hailoffense................... 0.09306% monoground.................... 0.07944% monorock...................... 0.07867% dragmag....................... 0.07820% monofighting.................. 0.07221% gravity....................... 0.06710% hailstall..................... 0.05421% sunstall...................... 0.04028% trapper....................... 0.03029% allweather.................... 0.01120% Stalliness (mean: 0.018) -1.5|## |#### -1.0|######### |############### -0.5|################### |######################### 0.0|############################## |############################ +0.5|##################### |############# +1.0|###### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%