weatherless...................85.21127% offense.......................58.45070% balance.......................29.57746% hyperoffense.................. 8.45070% sand.......................... 7.04225% hail.......................... 4.92958% semistall..................... 2.11268% sun........................... 2.11268% hailoffense................... 2.11268% stall......................... 1.40845% trickroom..................... 1.40845% monotype...................... 1.40845% sandoffense................... 0.70423% monoground.................... 0.70423% rain.......................... 0.70423% monofire...................... 0.70423% monodragon.................... 0.70423% monoghost..................... 0.70423% Stalliness (mean: -0.165) -2.0|# | -1.5| |### -1.0|########### |########## -0.5|################### |############################## 0.0|############## |############### +0.5|######## |######### +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.80%