weatherless...................96.50087% offense.......................77.50572% balance....................... 9.62319% stall......................... 5.30858% semistall..................... 5.15420% sand.......................... 3.29185% hyperoffense.................. 2.40831% hail.......................... 0.18921% sandoffense................... 0.07705% sun........................... 0.01807% trickroom..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% rain.......................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.182) -2.0| | -1.5| | -1.0|## |##### -0.5|############################## |############### 0.0|# |###### +0.5| | +1.0| |### +1.5| more negative = more offensive, more positive = more stall one # = 1.51%