weatherless...................99.66006% offense.......................45.09351% semistall.....................32.39644% balance.......................19.61804% hyperoffense.................. 2.88954% sand.......................... 0.33626% sandoffense................... 0.02262% sun........................... 0.00291% stall......................... 0.00246% hail.......................... 0.00077% trickroom..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% rain.......................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.245) -2.0| | -1.5| | -1.0|### | -0.5|############# |############################ 0.0| |################## +0.5| | +1.0| |############################## +1.5| more negative = more offensive, more positive = more stall one # = 1.08%