weatherless...................96.45021% offense.......................42.46900% balance.......................29.43272% hyperoffense..................20.66962% voltturn...................... 7.86311% semistall..................... 3.90898% stall......................... 3.51969% trickroom..................... 2.24947% sun........................... 2.19730% monotype...................... 1.08861% sand.......................... 0.96420% choice........................ 0.85785% sunoffense.................... 0.49063% rain.......................... 0.27391% gravity....................... 0.17558% mononormal.................... 0.16354% hail.......................... 0.12441% monoflying.................... 0.10535% monograss..................... 0.10435% monopsychic................... 0.10033% sandstall..................... 0.09833% monofighting.................. 0.09632% tailwind...................... 0.09431% monofire...................... 0.09030% monowater..................... 0.07726% monobug....................... 0.07625% monosteel..................... 0.07224% monoelectric.................. 0.07124% monorock...................... 0.05719% monodark...................... 0.04314% monofairy..................... 0.03913% monodragon.................... 0.03712% monopoison.................... 0.03411% monoground.................... 0.03311% sandoffense................... 0.02910% dragmag....................... 0.02910% monoghost..................... 0.02910% trapper....................... 0.02408% monoice....................... 0.02207% sunstall...................... 0.01806% tricksun...................... 0.01706% tricksand..................... 0.01706% trickhail..................... 0.01204% hailoffense................... 0.01104% multiweather.................. 0.01003% rainoffense................... 0.00100% Stalliness (mean: -0.238) -2.0|## |############## -1.5|########### |############### -1.0|##################### |######################### -0.5|########################### |############################## 0.0|########################## |######################### +0.5|################## |############# +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.40%