weatherless...................97.18621% offense.......................36.29365% balance.......................32.17855% hyperoffense..................16.76911% voltturn......................13.85206% stall......................... 9.27007% semistall..................... 5.48862% trickroom..................... 2.49649% sun........................... 1.70915% sand.......................... 0.79300% monotype...................... 0.61418% sunoffense.................... 0.61164% choice........................ 0.54666% sandstall..................... 0.20962% rain.......................... 0.19014% monofire...................... 0.18000% mononormal.................... 0.15921% hail.......................... 0.12152% tricksun...................... 0.06778% monosteel..................... 0.04726% monofighting.................. 0.03722% dragmag....................... 0.03314% sandoffense................... 0.03065% tailwind...................... 0.02907% monopsychic................... 0.02615% monobug....................... 0.02555% monograss..................... 0.02263% monofairy..................... 0.01736% monodark...................... 0.01693% monodragon.................... 0.01571% tricksand..................... 0.01349% monopoison.................... 0.01348% monowater..................... 0.01296% monoflying.................... 0.01209% monoelectric.................. 0.01187% monoghost..................... 0.00657% monoice....................... 0.00545% gravity....................... 0.00526% monorock...................... 0.00397% hailoffense................... 0.00357% monoground.................... 0.00064% trickhail..................... 0.00031% trapper....................... 0.00025% sunstall...................... 0.00006% multiweather.................. 0.00002% rainoffense................... 0.00000% Stalliness (mean: 0.047) -2.0|### |############## -1.5|########### |############## -1.0|#################### |########################## -0.5|############################ |############################## 0.0|########################### |############################## +0.5|###################### |################### +1.0|############## |######## +1.5|##### |## +2.0|### |##### +2.5|### |### +3.0|# |## +3.5|### more negative = more offensive, more positive = more stall one # = 0.34%