weatherless...................66.29293% offense.......................57.87079% balance.......................26.95626% sun...........................21.60234% hyperoffense..................11.37414% rain.......................... 9.75598% sand.......................... 8.05746% multiweather.................. 6.78171% semistall..................... 2.53294% monotype...................... 1.86046% hail.......................... 1.56748% sunoffense.................... 1.42779% stall......................... 1.26585% voltturn...................... 1.19416% trickroom..................... 0.55752% sandoffense................... 0.51673% rainoffense................... 0.41165% monoflying.................... 0.28680% monobug....................... 0.22622% monograss..................... 0.18419% monowater..................... 0.17430% choice........................ 0.15452% mononormal.................... 0.14834% monodragon.................... 0.13598% sunstall...................... 0.13474% monofire...................... 0.12980% monofighting.................. 0.12115% monopsychic................... 0.11620% monosteel..................... 0.11620% monopoison.................... 0.10260% monoghost..................... 0.09519% monorock...................... 0.08406% monoground.................... 0.08406% dragmag....................... 0.07541% hailoffense................... 0.07046% monoelectric.................. 0.06057% monoice....................... 0.05934% monodark...................... 0.05686% sandstall..................... 0.04945% tailwind...................... 0.04821% monofairy..................... 0.04698% tricksun...................... 0.04450% tricksand..................... 0.02225% rainstall..................... 0.01360% hailstall..................... 0.01236% allweather.................... 0.00124% Stalliness (mean: -0.251) | -2.0| |# -1.5|### |########## -1.0|############## |###################### -0.5|############################## |########################### 0.0|###################### |################# +0.5|########### |###### +1.0|##### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%