weatherless...................66.75572% offense.......................48.28308% balance.......................31.99458% sun...........................26.40444% hyperoffense..................13.29904% rain.......................... 5.73509% semistall..................... 3.84234% sand.......................... 3.66374% sunoffense.................... 3.19263% multiweather.................. 2.97933% stall......................... 2.58097% voltturn...................... 2.18757% trickroom..................... 1.61333% monotype...................... 0.61098% hail.......................... 0.49053% sunstall...................... 0.26747% sandoffense................... 0.22779% tricksun...................... 0.16429% rainoffense................... 0.14060% monobug....................... 0.12976% sandstall..................... 0.08983% tailwind...................... 0.08775% monopoison.................... 0.06773% monoflying.................... 0.06688% monoghost..................... 0.05856% monodragon.................... 0.05636% monograss..................... 0.04579% monowater..................... 0.04576% rainstall..................... 0.04258% mononormal.................... 0.03995% hailoffense................... 0.03775% monofire...................... 0.03598% tricksand..................... 0.02759% monosteel..................... 0.02755% hailstall..................... 0.02671% monopsychic................... 0.01842% choice........................ 0.01658% monoground.................... 0.00907% monoelectric.................. 0.00861% monofighting.................. 0.00726% monorock...................... 0.00588% allweather.................... 0.00476% monodark...................... 0.00403% monoice....................... 0.00226% monofairy..................... 0.00129% dragmag....................... 0.00077% Stalliness (mean: -0.147) | -2.0| |# -1.5|##### |################ -1.0|################### |######################## -0.5|############################## |########################### 0.0|######################## |####################### +0.5|################## |############ +1.0|######### |#### +1.5|## |# +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%