weatherless...................84.35923% balance.......................44.85950% offense.......................37.56628% hail..........................14.34257% voltturn......................11.65907% semistall..................... 7.49614% hyperoffense.................. 6.51126% stall......................... 3.56682% trickroom..................... 1.87268% rain.......................... 0.61860% sun........................... 0.57625% choice........................ 0.49622% monotype...................... 0.41342% hailoffense................... 0.41104% sunoffense.................... 0.25726% hailstall..................... 0.21762% trickhail..................... 0.18935% monopoison.................... 0.16503% sand.......................... 0.10740% monoice....................... 0.09402% monograss..................... 0.04789% rainoffense................... 0.04373% mononormal.................... 0.03358% monoghost..................... 0.02209% monoflying.................... 0.01636% monodark...................... 0.00939% monofairy..................... 0.00806% tailwind...................... 0.00588% monopsychic................... 0.00582% monoelectric.................. 0.00534% multiweather.................. 0.00406% monobug....................... 0.00330% sandstall..................... 0.00248% monowater..................... 0.00170% monofighting.................. 0.00092% monorock...................... 0.00083% monofire...................... 0.00019% rainstall..................... 0.00012% dragmag....................... 0.00012% monosteel..................... 0.00011% fear.......................... 0.00001% monodragon.................... 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.127) -2.0|# |## -1.5|#### |#### -1.0|##### |######### -0.5|################### |########################## 0.0|############################## |########################### +0.5|######################## |############# +1.0|######## |###### +1.5|###### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.53%