weatherless...................83.48451% balance.......................47.72955% offense.......................27.30568% hail..........................15.33530% voltturn......................14.67010% semistall..................... 9.49979% hyperoffense.................. 8.70116% stall......................... 6.76382% trickroom..................... 2.70670% sun........................... 0.77796% sunoffense.................... 0.58396% hailoffense................... 0.45341% rain.......................... 0.38509% trickhail..................... 0.34478% monotype...................... 0.31607% choice........................ 0.21707% monopoison.................... 0.15808% monoice....................... 0.09439% hailstall..................... 0.03901% monograss..................... 0.02302% sand.......................... 0.01743% monoghost..................... 0.01418% mononormal.................... 0.01231% tailwind...................... 0.00655% rainoffense................... 0.00618% monopsychic................... 0.00406% monoflying.................... 0.00316% monofairy..................... 0.00260% monoelectric.................. 0.00226% monodark...................... 0.00126% sandstall..................... 0.00126% monowater..................... 0.00031% multiweather.................. 0.00029% monobug....................... 0.00028% monofighting.................. 0.00016% monorock...................... 0.00003% monofire...................... 0.00003% dragmag....................... 0.00001% rainstall..................... 0.00000% monosteel..................... 0.00000% fear.......................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.259) -2.0|# |## -1.5|###### |#### -1.0|##### |##### -0.5|########## |################### 0.0|############################# |############################## +0.5|####################### |############## +1.0|######## |####### +1.5|####### |# +2.0|#### |## +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.55%