weatherless...................77.47339% offense.......................43.74733% balance.......................34.45696% hyperoffense..................11.92929% sand.......................... 9.77741% sun........................... 6.90492% voltturn...................... 6.76420% semistall..................... 5.77173% rain.......................... 4.77490% stall......................... 4.09469% hail.......................... 2.69352% monotype...................... 1.98067% multiweather.................. 1.48096% trickroom..................... 1.28114% sunoffense.................... 0.55981% sandoffense................... 0.52766% choice........................ 0.45735% hailoffense................... 0.44901% dragmag....................... 0.41468% sandstall..................... 0.36427% monowater..................... 0.26513% monobug....................... 0.22037% rainoffense................... 0.20896% mononormal.................... 0.15128% monoice....................... 0.13621% monoflying.................... 0.13015% monofire...................... 0.12674% monodark...................... 0.11860% monosteel..................... 0.11301% monopsychic................... 0.10960% sunstall...................... 0.10923% monoelectric.................. 0.10649% tailwind...................... 0.10328% monopoison.................... 0.09282% monorock...................... 0.08810% monograss..................... 0.08539% monoghost..................... 0.08539% monofairy..................... 0.08197% monofighting.................. 0.07501% monodragon.................... 0.07283% monoground.................... 0.04054% tricksand..................... 0.03520% rainstall..................... 0.03369% allweather.................... 0.03028% trickhail..................... 0.02225% trickrain..................... 0.02119% hailstall..................... 0.02007% tricksun...................... 0.01613% gravity....................... 0.00920% trapper....................... 0.00472% swagplay...................... 0.00084% fear.......................... 0.00017% trickfear..................... 0.00011% Stalliness (mean: -0.040) -2.0|# |## -1.5|####### |########## -1.0|############### |#################### -0.5|########################## |############################ 0.0|############################## |######################## +0.5|################### |############## +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%