weatherless...................78.24146% offense.......................42.86791% balance.......................34.36510% hyperoffense..................12.40829% sand..........................10.03769% voltturn...................... 8.55994% sun........................... 5.96852% semistall..................... 5.65747% rain.......................... 5.02421% stall......................... 4.70123% hail.......................... 2.37425% trickroom..................... 1.64552% multiweather.................. 1.48923% monotype...................... 1.03678% hailoffense................... 0.54799% dragmag....................... 0.50033% sandoffense................... 0.49880% choice........................ 0.45152% sunoffense.................... 0.43999% sandstall..................... 0.43093% rainoffense................... 0.19318% monowater..................... 0.14030% tailwind...................... 0.10294% sunstall...................... 0.09241% monobug....................... 0.09144% monofire...................... 0.08960% monoice....................... 0.08520% monopsychic................... 0.06914% monoelectric.................. 0.06895% monosteel..................... 0.06605% monodark...................... 0.05815% mononormal.................... 0.05609% monoflying.................... 0.05414% monograss..................... 0.04506% monofairy..................... 0.04455% monopoison.................... 0.04101% monoghost..................... 0.04049% monodragon.................... 0.03534% trickrain..................... 0.03081% trickhail..................... 0.03056% allweather.................... 0.02932% monofighting.................. 0.02877% monorock...................... 0.02692% rainstall..................... 0.02537% tricksun...................... 0.02175% tricksand..................... 0.02118% monoground.................... 0.02061% hailstall..................... 0.01437% gravity....................... 0.01057% trapper....................... 0.00523% swagplay...................... 0.00074% fear.......................... 0.00009% trickfear..................... 0.00006% Stalliness (mean: -0.025) -2.0|# |## -1.5|######## |########## -1.0|############## |################### -0.5|######################### |########################### 0.0|############################## |####################### +0.5|################## |############# +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.46%