weatherless...................78.80013% offense.......................40.03748% balance.......................30.74308% hyperoffense..................14.94285% sand..........................10.90895% voltturn...................... 9.21943% stall......................... 7.82705% semistall..................... 6.44955% rain.......................... 5.81398% sun........................... 4.11003% hail.......................... 1.87779% trickroom..................... 1.45225% multiweather.................. 1.37829% sandstall..................... 0.93177% hailoffense................... 0.85927% sandoffense................... 0.44206% dragmag....................... 0.42232% choice........................ 0.40102% monotype...................... 0.25462% sunoffense.................... 0.20383% rainoffense................... 0.18167% tailwind...................... 0.08867% monowater..................... 0.05274% monopoison.................... 0.05008% sunstall...................... 0.04728% allweather.................... 0.02050% monoelectric.................. 0.01877% trapper....................... 0.01812% monofire...................... 0.01616% trickrain..................... 0.01547% tricksand..................... 0.01348% monoghost..................... 0.01344% monosteel..................... 0.01331% trickhail..................... 0.01242% monopsychic................... 0.01230% monobug....................... 0.01133% mononormal.................... 0.00991% hailstall..................... 0.00988% tricksun...................... 0.00964% monoice....................... 0.00953% monofairy..................... 0.00875% monodark...................... 0.00799% monofighting.................. 0.00754% monoflying.................... 0.00718% gravity....................... 0.00560% monograss..................... 0.00554% monodragon.................... 0.00486% monorock...................... 0.00465% rainstall..................... 0.00366% monoground.................... 0.00186% swagplay...................... 0.00010% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.032) -2.0| |### -1.5|############# |########### -1.0|############## |################### -0.5|####################### |########################## 0.0|############################## |#################### +0.5|################# |########### +1.0|######### |###### +1.5|##### |## +2.0|# |## +2.5|## |## +3.0|## |### +3.5|# more negative = more offensive, more positive = more stall one # = 0.45%