weatherless...................74.91031% balance.......................31.75544% offense.......................31.66962% sand..........................14.37674% stall.........................13.81039% hyperoffense..................13.30423% semistall..................... 9.46032% voltturn...................... 7.35522% rain.......................... 7.19988% sun........................... 2.62118% sandstall..................... 2.19619% hail.......................... 1.96726% hailoffense................... 1.24031% multiweather.................. 1.03662% trickroom..................... 0.66855% sandoffense................... 0.40581% dragmag....................... 0.25864% choice........................ 0.22496% monotype...................... 0.12482% sunoffense.................... 0.05941% rainoffense................... 0.05863% monopoison.................... 0.05761% trapper....................... 0.04077% hailstall..................... 0.03482% sunstall...................... 0.02817% monowater..................... 0.01521% tailwind...................... 0.01377% monoelectric.................. 0.01266% trickrain..................... 0.00743% monobug....................... 0.00488% monofairy..................... 0.00421% monoice....................... 0.00399% monodark...................... 0.00392% tricksand..................... 0.00375% monoflying.................... 0.00373% monofire...................... 0.00365% monosteel..................... 0.00343% monopsychic................... 0.00327% tricksun...................... 0.00309% monodragon.................... 0.00220% trickhail..................... 0.00217% mononormal.................... 0.00212% allweather.................... 0.00202% gravity....................... 0.00141% monograss..................... 0.00125% monofighting.................. 0.00111% monorock...................... 0.00090% monoground.................... 0.00080% rainstall..................... 0.00066% monoghost..................... 0.00052% swagplay...................... 0.00002% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.307) -2.0| |# -1.5|############### |########## -1.0|############# |################## -0.5|############### |########################### 0.0|############################## |###################### +0.5|########################## |############# +1.0|############## |############ +1.5|####### |#### +2.0|#### |#### +2.5|##### |##### +3.0|###### |###### +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%