weatherless...................83.65385% balance.......................43.26923% offense.......................36.53846% trickroom..................... 9.61538% hyperoffense.................. 8.65385% sand.......................... 7.69231% stall......................... 7.69231% rain.......................... 5.76923% voltturn...................... 3.84615% sun........................... 3.84615% monotype...................... 3.84615% semistall..................... 3.84615% sandoffense................... 1.92308% multiweather.................. 1.92308% tailwind...................... 1.92308% monowater..................... 0.96154% hail.......................... 0.96154% monosteel..................... 0.96154% monofighting.................. 0.96154% choice........................ 0.96154% monodark...................... 0.96154% sunoffense.................... 0.96154% Stalliness (mean: 0.080) |##### -1.5|#### |#### -1.0|####################### |################ -0.5|##### |##### 0.0|########################## |############################## +0.5|################## |################## +1.0|############## | +1.5|############ | +2.0|## | more negative = more offensive, more positive = more stall one # = 0.54%