weatherless...................86.19143% balance.......................46.76502% offense.......................33.38936% trickroom.....................11.53035% stall......................... 9.54124% hyperoffense.................. 8.61194% sand.......................... 8.25863% rain.......................... 3.92226% monotype...................... 3.72624% voltturn...................... 3.29412% tailwind...................... 2.48777% sandoffense................... 2.39593% sun........................... 2.05160% semistall..................... 1.69245% monofighting.................. 1.24392% monosteel..................... 1.24387% choice........................ 1.20727% sunoffense.................... 1.05198% multiweather.................. 0.88656% monodark...................... 0.71547% monowater..................... 0.52299% hail.......................... 0.46263% Stalliness (mean: 0.131) |##### -1.5|##### |## -1.0|####################### |################## -0.5|### |##### 0.0|############################ |############################## +0.5|######################### |#################### +1.0|################ | +1.5|############### | +2.0|## | more negative = more offensive, more positive = more stall one # = 0.50%