balance.......................83.44293% weatherless...................61.67746% sand..........................38.32168% offense....................... 9.04473% stall......................... 5.83353% trickroom..................... 4.33828% hyperoffense.................. 1.67874% tailwind...................... 0.97079% choice........................ 0.70437% monotype...................... 0.32585% monofighting.................. 0.17434% monosteel..................... 0.15061% monodark...................... 0.00090% sun........................... 0.00085% sunoffense.................... 0.00078% semistall..................... 0.00007% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% multiweather.................. 0.00000% rain.......................... 0.00000% Stalliness (mean: 0.498) | -1.5|# | -1.0|# | -0.5| |###### 0.0|# |###################### +0.5|######## |############################## +1.0| | +1.5|#### | +2.0| | more negative = more offensive, more positive = more stall one # = 1.38%