weatherless...................88.64441% offense.......................48.87991% balance.......................32.46403% hyperoffense..................12.40550% voltturn...................... 5.76809% hail.......................... 5.36116% rain.......................... 3.79215% semistall..................... 3.66578% stall......................... 2.58477% trickroom..................... 1.75049% sun........................... 1.56707% monotype...................... 1.35486% rainoffense................... 1.06537% sand.......................... 0.82610% sunoffense.................... 0.74499% choice........................ 0.38711% monoice....................... 0.37093% hailoffense................... 0.27561% mononormal.................... 0.19705% multiweather.................. 0.18943% monobug....................... 0.12873% monoelectric.................. 0.11830% monopoison.................... 0.10512% monorock...................... 0.10360% monoflying.................... 0.08865% monograss..................... 0.08774% monowater..................... 0.08257% sandstall..................... 0.07671% hailstall..................... 0.06531% tailwind...................... 0.05900% dragmag....................... 0.05284% monoghost..................... 0.03467% gravity....................... 0.03113% monofighting.................. 0.03107% monodark...................... 0.02608% sandoffense................... 0.02568% monopsychic................... 0.02230% trapper....................... 0.01573% trickhail..................... 0.01526% monofairy..................... 0.01161% rainstall..................... 0.00983% monodragon.................... 0.00884% monosteel..................... 0.00715% monoground.................... 0.00346% monofire...................... 0.00280% tricksun...................... 0.00114% tricksand..................... 0.00095% fear.......................... 0.00006% Stalliness (mean: -0.157) -2.0|# |## -1.5|##### |########## -1.0|################ |##################### -0.5|######################### |############################## 0.0|############################# |####################### +0.5|############### |########### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%