weatherless...................88.90662% offense.......................48.38543% balance.......................33.13519% hyperoffense..................10.56835% voltturn...................... 7.58684% hail.......................... 6.14375% semistall..................... 4.32165% stall......................... 3.58938% rain.......................... 3.45548% trickroom..................... 1.62253% rainoffense................... 1.04611% sun........................... 0.89103% sand.......................... 0.64335% sunoffense.................... 0.59956% monotype...................... 0.48717% hailoffense................... 0.31368% choice........................ 0.28315% monoice....................... 0.17889% monoelectric.................. 0.09019% dragmag....................... 0.08365% sandstall..................... 0.06382% hailstall..................... 0.05028% sandoffense................... 0.04771% monobug....................... 0.04140% multiweather.................. 0.04013% mononormal.................... 0.03430% tailwind...................... 0.03156% monorock...................... 0.02890% monodark...................... 0.01946% monoflying.................... 0.01692% monofighting.................. 0.01636% monograss..................... 0.01629% monowater..................... 0.01546% monopoison.................... 0.01085% monoghost..................... 0.00987% trickhail..................... 0.00761% monodragon.................... 0.00528% trapper....................... 0.00338% monosteel..................... 0.00308% gravity....................... 0.00259% rainstall..................... 0.00241% monofairy..................... 0.00197% monopsychic................... 0.00159% monoground.................... 0.00034% tricksand..................... 0.00005% monofire...................... 0.00004% fear.......................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.098) -2.0|# |## -1.5|#### |####### -1.0|############### |################### -0.5|################### |############################## 0.0|########################### |###################### +0.5|############ |########## +1.0|###### |#### +1.5|## |# +2.0| |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.54%