weatherless...................90.31459% balance.......................43.44809% offense.......................38.07187% voltturn......................10.28843% hyperoffense.................. 7.16225% stall......................... 6.91861% hail.......................... 6.37307% semistall..................... 4.39918% rain.......................... 1.84514% sand.......................... 1.21700% trickroom..................... 0.98636% rainoffense................... 0.35654% hailoffense................... 0.35169% sun........................... 0.26101% sandoffense................... 0.21946% monotype...................... 0.19234% sunoffense.................... 0.17021% choice........................ 0.16657% monoice....................... 0.12641% monoelectric.................. 0.03067% tailwind...................... 0.01418% multiweather.................. 0.01081% hailstall..................... 0.01080% monobug....................... 0.01059% sandstall..................... 0.00995% monorock...................... 0.00780% monosteel..................... 0.00553% monodark...................... 0.00262% mononormal.................... 0.00260% monodragon.................... 0.00213% dragmag....................... 0.00203% trickhail..................... 0.00149% monowater..................... 0.00103% monograss..................... 0.00078% monopsychic................... 0.00057% monofighting.................. 0.00055% monoflying.................... 0.00052% monopoison.................... 0.00048% gravity....................... 0.00044% monofairy..................... 0.00040% rainstall..................... 0.00025% monoghost..................... 0.00023% trapper....................... 0.00005% monoground.................... 0.00002% monofire...................... 0.00000% fear.......................... 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.089) -2.0|# |# -1.5|## |### -1.0|############### |########### -0.5|########### |############### 0.0|################## |############################## +0.5|######### |######### +1.0|### |### +1.5|## |## +2.0| |# +2.5|### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.71%