weatherless...................89.04793% offense.......................46.95221% balance.......................33.64246% hyperoffense..................11.78164% sand.......................... 9.04284% voltturn...................... 8.61501% semistall..................... 4.89456% stall......................... 2.72913% trickroom..................... 1.11037% hail.......................... 1.05316% monotype...................... 0.97828% rain.......................... 0.56097% dragmag....................... 0.39733% choice........................ 0.38828% sun........................... 0.36788% sandstall..................... 0.36620% hailoffense................... 0.22927% monobug....................... 0.17437% monopoison.................... 0.12978% monowater..................... 0.11274% monoice....................... 0.09949% monofighting.................. 0.09381% monoflying.................... 0.08098% tailwind...................... 0.07635% multiweather.................. 0.07151% sandoffense................... 0.05910% monodark...................... 0.05868% monorock...................... 0.05258% sunoffense.................... 0.04585% monosteel..................... 0.04291% trickhail..................... 0.04270% rainoffense................... 0.03723% monodragon.................... 0.03513% mononormal.................... 0.03407% monoelectric.................. 0.03071% tricksand..................... 0.03008% monofire...................... 0.02924% monoground.................... 0.02503% monoghost..................... 0.01683% monograss..................... 0.01620% monopsychic................... 0.01578% monofairy..................... 0.00904% rainstall..................... 0.00757% hailstall..................... 0.00463% gravity....................... 0.00400% trapper....................... 0.00147% trickrain..................... 0.00126% fear.......................... 0.00084% tricksun...................... 0.00084% Stalliness (mean: -0.115) -2.0|# |### -1.5|##### |########## -1.0|############## |###################### -0.5|############################# |############################## 0.0|############################ |######################### +0.5|################### |############ +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%