weatherless...................88.48652% offense.......................45.86017% balance.......................33.87179% hyperoffense..................11.93607% voltturn...................... 9.97257% sand.......................... 9.89859% semistall..................... 5.04860% stall......................... 3.28336% trickroom..................... 1.31426% hail.......................... 0.98499% monotype...................... 0.52034% dragmag....................... 0.44046% sandstall..................... 0.42009% rain.......................... 0.41940% choice........................ 0.31253% hailoffense................... 0.27416% sun........................... 0.25295% monobug....................... 0.12313% tailwind...................... 0.08935% monoice....................... 0.06692% monopoison.................... 0.05860% trickhail..................... 0.05038% monowater..................... 0.04862% monodark...................... 0.04499% sandoffense................... 0.04497% sunoffense.................... 0.04353% multiweather.................. 0.04238% tricksand..................... 0.04138% rainoffense................... 0.03560% monodragon.................... 0.02740% monoflying.................... 0.02688% monofighting.................. 0.02607% monosteel..................... 0.02412% monofire...................... 0.01961% monorock...................... 0.01738% monoground.................... 0.01664% mononormal.................... 0.01122% monoelectric.................. 0.00986% monoghost..................... 0.00598% monopsychic................... 0.00521% monograss..................... 0.00437% gravity....................... 0.00271% monofairy..................... 0.00229% rainstall..................... 0.00217% trapper....................... 0.00162% hailstall..................... 0.00125% tricksun...................... 0.00071% trickrain..................... 0.00062% fear.......................... 0.00008% Stalliness (mean: -0.096) -2.0|## |#### -1.5|##### |########## -1.0|############## |###################### -0.5|############################## |############################## 0.0|############################ |######################### +0.5|################### |############ +1.0|######### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%