weatherless...................88.17401% offense.......................43.55434% balance.......................33.88314% hyperoffense..................11.73798% sand..........................10.39697% voltturn...................... 9.53387% semistall..................... 5.53860% stall......................... 5.28594% trickroom..................... 1.70487% hail.......................... 0.95664% dragmag....................... 0.61010% hailoffense................... 0.50288% sandstall..................... 0.47360% rain.......................... 0.30497% sun........................... 0.20223% monotype...................... 0.18100% tailwind...................... 0.16667% choice........................ 0.16189% sunoffense.................... 0.06625% tricksand..................... 0.04983% trickhail..................... 0.04711% monodark...................... 0.04405% multiweather.................. 0.03482% monobug....................... 0.03443% rainoffense................... 0.03360% sandoffense................... 0.02632% monodragon.................... 0.02427% monopoison.................... 0.02154% monowater..................... 0.01281% monofire...................... 0.01149% monoice....................... 0.00955% monosteel..................... 0.00755% monofighting.................. 0.00526% monopsychic................... 0.00276% gravity....................... 0.00263% trapper....................... 0.00259% monoground.................... 0.00222% monorock...................... 0.00220% monoflying.................... 0.00133% monoghost..................... 0.00072% mononormal.................... 0.00069% monograss..................... 0.00023% monoelectric.................. 0.00021% rainstall..................... 0.00020% monofairy..................... 0.00017% trickrain..................... 0.00003% fear.......................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.027) -2.0|## |##### -1.5|##### |########## -1.0|############# |##################### -0.5|############################# |############################## 0.0|########################### |########################## +0.5|#################### |############ +1.0|########## |#### +1.5|#### |## +2.0|## |# +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%